About the Tinkerbots

Hey there! We’re Bevan, Gino and Tony – three board game designers and together we publish board games.

Our first game published is Ghostel which we funded by raising over £20,000 on Kickstarter in January of 2016.

We’re currently working on our next game (working title – Project Siphon) and plan to run another kickstarter campaign soon.

We write regular articles on game design, game theory and general board game discussion, and we host a podcast all about board games and the board gaming industry.

You can find some useful files and images at the bottom of the page, or click here to jump right there, like magic!

What other people are saying about our podcast

“Talking Tinkerbots is a board game podcast in its infancy, but already has a struck a winning balance of info and banter that even some veteran ‘casts can’t boast.
A great podcast for board gamers of all skill levels that will give you plenty of recommendations about what to play next.”

– Jamie Gibbs, Mithril Wisdom

 “Created by board gamers, designers and friends Gino, Bevan and Tony this is my new favourite board game podcast. I used to love Shut Up & Sit Down Podcast (which is still wonderful! Give it a go!) but this has me more eagerly awaiting its next episode now. Discussing all things board games, from the design process to their favourites to the wonderful Board Game Magic Moments feature, this is a lovely laid back podcast made by people who clearly know what they’re on about. And they clearly love making it also.”
– Gareth Bundy, Must-Have Podcasts, @gabundy the blog

 

From iTunes:

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Bevan-BotBevan

Born in Salisbury, this displaced Cornishman spent his early life bouncing around Europe as a member of the Army Brat Brigade before settling back on his native soil of Cornwall. His love affair with gaming blossomed upon his return, starting out as many do with wargaming. He later escaped again and picked up a degree in Biology in Cardiff, before trying his hand at teaching (quickly learning he wasn’t cut out to be a teacher). It was in Cardiff that the gaming bug really took hold, a heady mix of new friends, new funds and no bedtime.

A sideways move to Swindon, the land of roundabouts, Bevan fell into his current role as a microbiologist. It was here that the gaming cycle was fulfilled, as natural progression led Bevan to turn his hand and imagination to designing games of his own. Bevan now spends his time dreaming up new ideas whilst infecting those who stand still too long with his gaming lurgy.

Bevan started his own games design company – Blue Cat Games – and continues to design games by himself under this name. A game from Blue Cat Games, Hack the Block, was one of the finalist entries for the UK Games Expo Redesign Competition. After the finalists had been announced, Gino and Tony approached Bevan and asked him to join them in working on their latest design The Tower of Tolroth. Bevan is a co-designer on Tolroth and will be working on future designs with Gino and Tony.

You can contact Bevan on twitter at @Zombevan


 

GinoGino-Bot

Originally trained as a teacher, Gino now splits his time between designing board games, promoting science in education, and delivering talks on the use of 3D printing in everyday life.

Gino’s favourite aspect of gaming is seeing innovation and exciting new mechanics being designed into games.

You can contact Gino on twitter at @ginobrancazio

 

 

 


 

TonyTony-Bot

Born into a highly competitive family, it’s no surprise that this man was buying houses and hotels, solving murders, catching aces and fishing from a very early age. After a stint of studying on a farm in Shropshire, this Welsh boy travelled around a bit, from Blackpool to France and in between, but it was in Surrey that he fought his first ‘colour out of space’ and then the ‘real’ gaming bug took hold.

Now back in good old South Wales, Tony splits his time between amateur theatre, medieval re-enactment and gaming, oh and sometimes a bit of paid work too! Tony loves the excitement of a new game, and a new story to be told, and hasn’t lost the competitive edge although the desire to win has been tempered somewhat by games like Arkham and Edlritch Horror where gruesome and horrifying death is far more likely


Useful Files and Images

Tinkerbot Games Logos

Blue Logo
White Logo
Long Title Text Logo
Only Tinker Logo

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