So Spoonicorns as a theme no longer matches the mechanics and weight of the game, so what do I do? Change theme or change the game? Spoiler: Now you build bad robots!
A quick recap of my week in #CoffeeBreakBGD, and a look at a new prototype from the GameCrafter, Bubbles!
It’s episode 4, where I fluff up the opening gag (sorry!), talk about a new design called Spoonicorns and discuss the concept of better integrating theme. Oh, and I mention the word ‘moist’. Sorry again…
In this episode I look back at the first design I took ‘all the way’, and try to figure out why I shelved it. Enjoy!
Hello! Managed to make it to Episode 2, and in this one I fill that gap in my whiteboard with a new idea I’ve been noodling around in my head, Helping Me, Helping U. Enjoy! Want to get involved? Send us your comments, links and videos, we’d love to know what you think and what […]
Hello! For my first proper episode, I thought I’d share one of the mantras I try to follow when thinking about new designs, plus I show my love of white boards and star wipes. Want to get involved? Send us your comments, links and videos, we’d love to know what you think and what you […]
Hello and welcome to the inaugural episode of what I hope will be a series of vlogs on board game design. This one is a simple pilot where I go over what I hope to achieve with these little videos and try to engage with the community in a different way. Enjoy!