5th Street Games declares bankruptcy
So last week I got the sad news that 5th Street Games has had to file for Bankruptcy. As a big user of Kickstarter for funding their game production, this has led to several projects entering the zone of no fulfilment.…
Game Designer vs Game Reviewer Pt 2 – The Cons
Hi folks! This week is the second half of my look at Game Designer vs Game Reviewer (see my last blog for a recap if you missed it!) so I’ll just get straight into the cons of mixing these two…
Game Designer vs Game Reviewer Pt 1 – The Pros
So for today’s blog piece, I want to touch on a notion that’s been tickling at the back of my brain box ever since I made the decision to put pen to cardboard and design my own board and card…
‘AndHe’ Games interview with legendary designer Bruno Faidutti
This week I read a wonderful article, an interview with Bruno Faidutti (Citadels, Red November, The Queen’s Necklace, the list is enormous) by ‘AndHe’ Games. Bruno answers with such honesty in his replies to the interviewer questions, and I just…
What is a Board Game Design Hack?
Ok, so you’re probably at this page because you’e wondering what a board game design hack is. Here’s the general idea: What’s a design hack? A design hack is an event where like-minded people get together to share ideas, discuss…
Kanzume Goddess – What can it teach?
This weekend was one of those rare ones where the schedules amongst my gaming friends matched up and we were able to get together Saturday for some tabletop cardboard-based hijinks. Amongst the great games we played (Ticket to Ride, Risk…
TT #13 – Aether Magic: An interview with Jeff and Lee of Happy Mitten Games (inc the Jumanji Question!)
http://media.blubrry.com/talkingtinkerbots/p/tinkerbotgames.com/wp-content/uploads/podcasts/Talking_Tinkerbots_Ep_13.mp3Podcast: Play in new window | Download (Duration: 1:12:50 — 66.7MB) | EmbedSubscribe: Apple Podcasts | RSSIn episode 13 of Talking Tinkerbots Gino and Bevan interview Jeff and Lee from Happy Mitten Games about their experiences so far in their…
Intuition in gameplay and design
This week I’d like to talk about an article from my new board game design go-to book, the Kobold Guide. In this article, Rob Daviau (designer and co-designer of Risk 2219 A.D., Heroscape, Axis & Allies:Pacific, Risk Legacy, SeaFall and…
A first look at Wyrm Farm and making a game fun
Hi folks! By now you’ve probably guessed I like a board game or two, and if you’re reading this you also know we at Tinkerbots are aspiring to become published game designers ourselves. We have a couple of titles getting…
TT #12 – Sorry Huw, Being on The Dice Tower and a Board Game Cafe
http://media.blubrry.com/talkingtinkerbots/p/tinkerbotgames.com/wp-content/uploads/podcasts/Talking_Tinkerbots_Ep_12.mp3Podcast: Play in new window | Download (Duration: 33:40 — 30.8MB) | EmbedSubscribe: Apple Podcasts | RSSIn episode 12 of Talking Tinkerbots: 0:30 – Feedback and follow-up about The Game Crafter’s Crowd Sales system 7:15 – We were on The Dice…