• TT #19 – A MONSTROUS interview with Kim Brebach

    http://media.blubrry.com/talkingtinkerbots/p/tinkerbotgames.com/wp-content/uploads/podcasts/Talking_Tinkerbots_Ep_19.mp3Podcast: Play in new window | Download (Duration: 50:19 — 46.1MB) | EmbedSubscribe: Apple Podcasts | RSSIn this episode Gino interviews Kim Brebach about his Kickstarter campaign for tactical dexterity game MONSTROUS. Take a listen if you’re interested in commissioning…

  • TT #16 – We’ve got chemistry with John Coveyou!

    http://media.blubrry.com/talkingtinkerbots/p/tinkerbotgames.com/wp-content/uploads/podcasts/Talking_Tinkerbots_Ep_16.mp3Podcast: Play in new window | Download (Duration: 51:19 — 47.0MB) | EmbedSubscribe: Apple Podcasts | RSSThe tinkerbots interview featured guest John Coveyou. John is a successful board game designer and kickstarter campaign runner! He shares with us some excellent insights into…

  • Intuition in gameplay and design

    This week I’d like to talk about an article from my new board game design go-to book, the Kobold Guide. In this article, Rob Daviau (designer and co-designer of Risk 2219 A.D., Heroscape, Axis & Allies:Pacific, Risk Legacy, SeaFall and…