Tinkerbot Games are very pleased to announce that the first print run of Ghostel has been so successful, demand has risen above production. As a result, a brand new print run has been ordered from WinGo Games.
http://media.blubrry.com/talkingtinkerbots/p/tinkerbotgames.com/wp-content/uploads/podcasts/Talking_Tinkerbots_Ep_24.mp3Podcast: Play in new window | Download (Duration: 1:42 — 1.6MB) | EmbedSubscribe: Apple Podcasts | RSSGhostel is live on Kickstarter right now! https://www.tinkerbotgames.com/ghostel
Hey folks! So things are really hotting up on the Ghostel Kickstarter campaign and I just wanted to give you guys and gals an update. So the big question is: When will we be going live? Well, the campaign itself is done in terms of all the elements needed to get us going. However, there […]
When I started working on my first design I made a monumental cock up and, after speaking to other designers, I’ve discovered I’m not alone in this. Prototyping. It’s really easy to get excited by your first design and you want to get stuck in as soon as possible. You know it’s going to need […]
Have you ever taken a look at a game and known, just known you were going to enjoy it? Well this week I had the pleasure of receiving an early copy of Eduardo Baraf’s GemPacked card game and as soon as I opened it up, I knew it was going to be fun.
Some exciting news from the world of tabletop gaming. A new digital board game client has come onto the scene, boasting all manner of features and a slick 3D presentation as of yet unseen in the industry.
The Winners Have Been Picked! Yes, that’s right! Do you remember this competition we ran? The one about getting your face into a game? Well here are the winners! What was the plan? Here at Tinkerbot Games we’re currently on the earliest stages of artwork with our artist Tyler Johnson for our board game Ghostel. We’re going to have […]
http://media.blubrry.com/talkingtinkerbots/p/tinkerbotgames.com/wp-content/uploads/podcasts/Talking_Tinkerbots_Ep_19.mp3Podcast: Play in new window | Download (Duration: 50:19 — 46.1MB) | EmbedSubscribe: Apple Podcasts | RSSIn this episode Gino interviews Kim Brebach about his Kickstarter campaign for tactical dexterity game MONSTROUS. Take a listen if you’re interested in commissioning artwork, making critical funding decisions and more lessons about running a successful campaign.
From the Publisher: MONSTROUS (designed by Kim Brebach) is a tactical dexterity game featuring deluxe art from ancient Greek mythology. Players are wrathful Greek gods who stand and move around the table, literally throwing monster cards down at large ancient Greek location cards seen through god’s eye vistas, trying to restore Faith in the Pantheon. The […]
http://media.blubrry.com/talkingtinkerbots/p/tinkerbotgames.com/wp-content/uploads/podcasts/Talking_Tinkerbots_Ep_17.mp3Podcast: Play in new window | Download (Duration: 35:08 — 32.2MB) | EmbedSubscribe: Apple Podcasts | RSS1:50 – A transcript of our interview with John Coveyou for a deaf follower (Thanks Terrance) 3:00 – Banana Banana Banana 6:20 – Gino is betrayed by Bevan and Tony 7:15 – Tips and advice for the UK Games Expo […]